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DEVELOPER - ATLUS | PUBLISHER - ATLUS | PRICE - TBA | AVAILABLE - TBA


MATT DAVEY spells ‘centre’ the correct way.
he original Trauma Center on the DS came out of nowhere to surprise the gaming world with a totally unique concept and brilliant gameplay. It is also one of the few games that actually used the touch-screen to full effect; being able to physically interact with the game added realism and served to draw players in. Though it wasn’t exactly a commercial success, it does have a fairly devoted fanbase, and as a result was updated and ported to the Wii. Unfortunately, it wasn’t given much of a run in PAL territories. New Blood is an all-new title for the Wii, but once again it’s an experience only available (at this stage) in NTSC countries – a damn shame, since this is one of the Wii’s best games.
    Who would have thought operating on people would be so much fun?
Sure, you’ll kill your fair share of people, but death in a videogame is always circumvented with a quick reload. If only real life incorporated a similar function (that, or the ability to rewind last night’s pub crawl – Ed). The game controls quite well, especially considering the vast amount of games that control like absolute horse turd on the Wii. They will take a little while to get used to, especially when compared to the brilliantly intuitive DS game, but eventually you’ll be suturing, injecting, slicing and defibrillating like a pro.

MED SCHOOL
Instruments are selected with the analogue stick on the Nunchuck, while the Wiimote is used to direct your various instruments of surgical wonderment. Not having

actual physical interaction with the screen can make things a bit difficult at times, but the game requires far less precision than the DS game, and this helps relieve frustration somewhat.
    Believe me, the game can be frustrating. Trauma Center titles have a reputation for being extremely challenging at times, and New Blood is no exception. Be prepared for a tough fight on even the easiest difficulty, but thankfully the game never gets so

annoying that it stops you from wanting to complete it. Bonus missions are unlockable for those who like an optional extra challenge.

HEALING TOUCH
Story-wise, the game follows a similar path to its predecessor, with two extraordinarily gifted doctors taking on a new and dangerous disease. While not the best story around (and
 
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