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	<title>Comments for Pixel Hunt</title>
	<atom:link href="http://www.pixelhunt.com.au/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pixelhunt.com.au</link>
	<description>Australia&#039;s Best Gaming Ezine</description>
	<lastBuildDate>Thu, 17 May 2012 23:28:19 +0000</lastBuildDate>
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		<title>Comment on Funtime Friday: Rebellion by Steve Milich</title>
		<link>http://www.pixelhunt.com.au/2012/05/featured/funtime-friday-rebellion/comment-page-1/#comment-8337</link>
		<dc:creator>Steve Milich</dc:creator>
		<pubDate>Thu, 17 May 2012 23:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4844#comment-8337</guid>
		<description>After wiping out 2 games from the pile of shame last weekend I celebrated by buying  Sonic 4 Episode II on Steam the other night so I&#039;ll be finishing that off.</description>
		<content:encoded><![CDATA[<p>After wiping out 2 games from the pile of shame last weekend I celebrated by buying  Sonic 4 Episode II on Steam the other night so I&#8217;ll be finishing that off.</p>
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		<title>Comment on Ninja Gaiden &#8211; What the Hell Went Wrong?! by Hewso</title>
		<link>http://www.pixelhunt.com.au/2012/05/featured/ninja-gaiden-what-the-hell-went-wrong/comment-page-1/#comment-8276</link>
		<dc:creator>Hewso</dc:creator>
		<pubDate>Mon, 14 May 2012 23:39:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4791#comment-8276</guid>
		<description>I never thought they were too hard. Punishing and difficult but fair. I finished both one and two and while I died more times than I care to count, it was 99.9% of the time my fault. I wasn&#039;t good enough in that instance. I never felt like the AI was cheating or being cheap. Finishing these games gave me a sense of accomplishment I haven&#039;t experienced since.

And yes Itagaki seems like a bit of a douche, but obviously he is a douche with a vision.</description>
		<content:encoded><![CDATA[<p>I never thought they were too hard. Punishing and difficult but fair. I finished both one and two and while I died more times than I care to count, it was 99.9% of the time my fault. I wasn&#8217;t good enough in that instance. I never felt like the AI was cheating or being cheap. Finishing these games gave me a sense of accomplishment I haven&#8217;t experienced since.</p>
<p>And yes Itagaki seems like a bit of a douche, but obviously he is a douche with a vision.</p>
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		<title>Comment on Ninja Gaiden &#8211; What the Hell Went Wrong?! by Tim Henderson</title>
		<link>http://www.pixelhunt.com.au/2012/05/featured/ninja-gaiden-what-the-hell-went-wrong/comment-page-1/#comment-8275</link>
		<dc:creator>Tim Henderson</dc:creator>
		<pubDate>Mon, 14 May 2012 21:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4791#comment-8275</guid>
		<description>Interesting thought, but then you have stuff like God of War that has a chronic habit of changing directors.

I also wonder where the line between fair and needlessly mean gets drawn. I always thought of the NG games as hard but... possible. Maybe possible. I may be wrong, but didn&#039;t Team Ninja have to send a guy over from Japan because Microsoft&#039;s own playtesters were wholly unable to finish Ninja Gaiden Black? I kind of see this as pushing the difficulty bar a touch too high.

But then, it&#039;s probable that I just hate how much of a jackarse Itagaki seems to be.</description>
		<content:encoded><![CDATA[<p>Interesting thought, but then you have stuff like God of War that has a chronic habit of changing directors.</p>
<p>I also wonder where the line between fair and needlessly mean gets drawn. I always thought of the NG games as hard but&#8230; possible. Maybe possible. I may be wrong, but didn&#8217;t Team Ninja have to send a guy over from Japan because Microsoft&#8217;s own playtesters were wholly unable to finish Ninja Gaiden Black? I kind of see this as pushing the difficulty bar a touch too high.</p>
<p>But then, it&#8217;s probable that I just hate how much of a jackarse Itagaki seems to be.</p>
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		<title>Comment on Waddya Buyin&#8217;? Diablo 3 by Tim Henderson</title>
		<link>http://www.pixelhunt.com.au/2012/05/news/waddya-buyin-diablo-3/comment-page-1/#comment-8260</link>
		<dc:creator>Tim Henderson</dc:creator>
		<pubDate>Mon, 14 May 2012 09:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4810#comment-8260</guid>
		<description>What Dylan isn&#039;t telling us is that he ordered D3 from Game.

... What? Jokes about that are stale? ALREADY!?

Also more keen on Payne, but I&#039;ll need to buy a computer with a big enough hard drive to run it first o_O</description>
		<content:encoded><![CDATA[<p>What Dylan isn&#8217;t telling us is that he ordered D3 from Game.</p>
<p>&#8230; What? Jokes about that are stale? ALREADY!?</p>
<p>Also more keen on Payne, but I&#8217;ll need to buy a computer with a big enough hard drive to run it first o_O</p>
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		<title>Comment on Waddya Buyin&#8217;? Diablo 3 by Dylan Burns</title>
		<link>http://www.pixelhunt.com.au/2012/05/news/waddya-buyin-diablo-3/comment-page-1/#comment-8243</link>
		<dc:creator>Dylan Burns</dc:creator>
		<pubDate>Mon, 14 May 2012 00:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4810#comment-8243</guid>
		<description>Diablo III paid for, although more excited for Max Payne 3. The multi might actually drag me online for the first time in a while.</description>
		<content:encoded><![CDATA[<p>Diablo III paid for, although more excited for Max Payne 3. The multi might actually drag me online for the first time in a while.</p>
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		<title>Comment on Funtime Friday: Nicknames by Steve Milich</title>
		<link>http://www.pixelhunt.com.au/2012/05/news/funtime-friday-nicknames/comment-page-1/#comment-8213</link>
		<dc:creator>Steve Milich</dc:creator>
		<pubDate>Fri, 11 May 2012 23:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4805#comment-8213</guid>
		<description>I&#039;m doing a bit of classic gaming too, I bought the Quest for Glory series on gog so it&#039;s 1992 again for me.</description>
		<content:encoded><![CDATA[<p>I&#8217;m doing a bit of classic gaming too, I bought the Quest for Glory series on gog so it&#8217;s 1992 again for me.</p>
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		<title>Comment on Waddya Buyin&#8217;? Endless Space by Ken Lee</title>
		<link>http://www.pixelhunt.com.au/2012/05/waddya-buyin/waddya-buyin-endless-space/comment-page-1/#comment-8103</link>
		<dc:creator>Ken Lee</dc:creator>
		<pubDate>Mon, 07 May 2012 00:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4772#comment-8103</guid>
		<description>Minecraft for XBLA this week is also looking mighty tempting.</description>
		<content:encoded><![CDATA[<p>Minecraft for XBLA this week is also looking mighty tempting.</p>
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		<title>Comment on Funtime Friday: Madness by Steve Milich</title>
		<link>http://www.pixelhunt.com.au/2012/05/news/funtime-friday-madness-2/comment-page-1/#comment-8055</link>
		<dc:creator>Steve Milich</dc:creator>
		<pubDate>Fri, 04 May 2012 03:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4768#comment-8055</guid>
		<description>I upgraded my PC this week so I&#039;ll probably go through my Steam list and try every game on &#039;High&#039; graphics settings.</description>
		<content:encoded><![CDATA[<p>I upgraded my PC this week so I&#8217;ll probably go through my Steam list and try every game on &#8216;High&#8217; graphics settings.</p>
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		<title>Comment on Funtime Friday: Madness by Ken Lee</title>
		<link>http://www.pixelhunt.com.au/2012/05/news/funtime-friday-madness-2/comment-page-1/#comment-8053</link>
		<dc:creator>Ken Lee</dc:creator>
		<pubDate>Fri, 04 May 2012 00:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4768#comment-8053</guid>
		<description>I&#039;m hoping to play more Stellar Impact, with &#039;hoping&#039; being the key here. There&#039;s just not enough players on this so finding a match is tough. And if I do find one, I&#039;m getting kicked out because of my low level.

Maybe I&#039;ll just watch all of Community again.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping to play more Stellar Impact, with &#8216;hoping&#8217; being the key here. There&#8217;s just not enough players on this so finding a match is tough. And if I do find one, I&#8217;m getting kicked out because of my low level.</p>
<p>Maybe I&#8217;ll just watch all of Community again.</p>
]]></content:encoded>
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		<title>Comment on Preview: MechWarrior Tactics Developer Roundtable by Ken Lee</title>
		<link>http://www.pixelhunt.com.au/2012/04/featured/preview-mechwarrior-tactics-developer-roundtable/comment-page-1/#comment-7727</link>
		<dc:creator>Ken Lee</dc:creator>
		<pubDate>Sun, 29 Apr 2012 22:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelhunt.com.au/?p=4710#comment-7727</guid>
		<description>The cons you&#039;ve highlighted are my key concerns about the game. There&#039;s only been (I think) 9-10 mech announced so far. Given that key features of the game revolve around customisability and collectability, the small number of mechs will be an obstacle. If I were a paying player, I wouldn&#039;t spend money if I kept cycling around the same 20-odd mechs (assuming the developers even double the number of available mechs). 

I would really want to see some type of persistent universe, and larger scale battles, to give meaning to each battle. 1v1 lance-level battles are fun, but without some persistence, it just becomes a mindless grab for scrap.</description>
		<content:encoded><![CDATA[<p>The cons you&#8217;ve highlighted are my key concerns about the game. There&#8217;s only been (I think) 9-10 mech announced so far. Given that key features of the game revolve around customisability and collectability, the small number of mechs will be an obstacle. If I were a paying player, I wouldn&#8217;t spend money if I kept cycling around the same 20-odd mechs (assuming the developers even double the number of available mechs). </p>
<p>I would really want to see some type of persistent universe, and larger scale battles, to give meaning to each battle. 1v1 lance-level battles are fun, but without some persistence, it just becomes a mindless grab for scrap.</p>
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